Type: 12th Level Monstrous Humanoid (Shapechanger)
Size: Large
Speed: 40 ft., climb 40 ft., swim 40 ft.
Abilities: Str +5, Dex +4, Con +4, Int +3, Wis +3, Cha +5
Skills: Acrobatics 12 (+20), Bluff 12 (+21), Climb (+13), Concentration 13 (+16), Knowledge (supernatural) 15 (+18), Knowledge (any) 15 (+18), Swim 8 (+13)*
Feats: Attack Focus (scimitar), Empower, Improved Critical (scimitar), Iron Will, Night VisionB, Power (4)B, Two-Weapon Fighting
Traits: Alternate Form, Darkvision 60 ft., Immunity to Mind Affecting Effects, Powers (rank 11, Cha, save Difficulty 19, Body Control +16, Cure +16, Heart Shaping, Illusion +16, Light Shaping +16, Mana Shield +16, Mind Touch +16, Move Object +16, Sleep +16, Suggestion, Supernatural Speed), Supernatural Resistance 18, Wisdom Drain
Combat: Attack +15 (+12 base, -1 size, +4 Dex) (+17 with masterwork scimitar), Damage +7 (masterwork scimitar), Defense Dodge/Parry +15/+16 (+12 base, -1 size, +4 Dex, +5 Str), Initiative +4
Saving Throws: Toughness +10 (+4 Con, +4 natural, +2 size), Fortitude +8 (+4 base, +4 Con), Reflex +12 (+8 base, +4 Dex), Will +13 (+8 base, +3 Wis, +2 feat)
Alternate Form: A lamia matriarch has a single humanoid form that she can assume as a standard action—most lamia matriarchs have human, elven, or half-elven alternate forms. Their appearance in this form is identical from the waist up to their serpentine form, yet in humanoid form the lamia matriarch is Medium sized (–4 Strength, +1 Dexterity, –2 Constitution, -1 Natural Armor, +1 Combat, -2 Toughness), cannot use her Wisdom drain attack, has a base speed of 30 feet, and loses her climb and swim speeds.
Wisdom Drain: A lamia matriarch drains 3 points of Wisdom each time she hits with her melee touch attack. If she strikes a foe with a melee weapon in addition to the weapon’s normal damage, she drains 1 point of Wisdom instead. Unlike with other kinds of ability drain attacks, a lamia matriarch does not heal damage when she uses her Wisdom drain.
Skills: Lamia matriarchs have a +4 racial bonus on Bluff and Acrobatics checks. A lamia matriarch has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. She can always choose to take 10 on a Swim check, even if distracted or endangered. She also has a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks even if rushed or threatened.