Type: 5th Level Aberration (Shapechanger)
Size: Medium
Speed: 30 ft.
Abilities: Str +4, Dex +3, Con +4, Int +1, Wis +2, Cha +3
Skills: Bluff 8 (+11), Disguise 8 (+11, +21 using change shape), Escape Artist (+15), Sleight of Hand 8 (+11)
Feats: Accurate Attack, Improved Initiative, Sneak Attack (2)B
Traits: Change Shape, Damage Reduction 2/piercing or slashing, Darkvision 60 ft., Elastic, Faceless, Linguistics, Training
Combat: Attack +6 (+3 base, +3 Dex) (+7 with masterwork longsword), Damage +7 (masterwork longsword) or +5 (slam), Defense Dodge/Parry +6/+7 (+3 base, +3 Dex, +4 Str), Initiative +7
Saving Throws: Toughness +6 (+4 Con, +2 natural), Fortitude +5 (+1 base, +4 Con), Reflex +4 (+1 base, +3 Dex), Will +6 (+4 base, +2 Wis)
Change Shape: A faceless stalker can assume the form of a Medium humanoid at will, although this transformation is somewhat painful for the faceless stalker. Assuming a new form takes 10 minutes of concentration—a faceless stalker generally seeks out a safe and secluded place before beginning to assume a new form. Once a new shape is assumed, the faceless stalker can maintain that form indefinitely. The creature can revert to its true form as a free action, its shape rippling and snapping back into its true shape instantly. For 1 round after reverting to its true form, a faceless stalker gains a +2 morale bonus on all attack rolls, weapon damage rolls, skill checks, and saving throws. The faceless stalker’s actual statistics don’t change when it assumes a humanoid form, and it retains all of its other extraordinary abilities. It does not gain any of the assumed form’s abilities; it cannot gain a fly speed, the ability to breathe water, or any other extraordinary abilities either. Any items or gear worn by the faceless stalker when it changes form are not absorbed by the new form—they continue to be worn by its new shape. A faceless stalker that uses this ability to disguise itself as a specific individual gains a +10 circumstance bonus on its Disguise check.
Elastic: A faceless stalker’s body is boneless and rubbery, affording it resistance to bludgeoning attacks and granting a +12 racial bonus on Escape Artist checks. It can extend the length of its limbs, providing it with a longer reach than most creatures of its size. A faceless stalker can slither through gaps as narrow as an inch wide, although it must leave behind most of its gear to do so—moving through a narrow space like this costs the faceless stalker 3 squares of movement per 5 feet traveled.
Faceless: In its natural form, a faceless stalker has no real facial features. Its eyes, mouth, nostrils, and ears are little more than tiny slits in the folds and whorls of flesh and color that decorate its head. A faceless stalker in its true form gains a +4 bonus on any saving throws made against visual attacks (such as gaze weapons), odor-based attacks, and sonic attacks.
Linguistics: A faceless stalker is under the constant effect of the Linguistics power; this ability cannot be dispelled.
Training: Faceless stalkers are proficient with light armor and all simple and martial weapons.