Demon, Shemhazian

Type: 16th Level Outsider (extraplanar, vice)
Size: Gargantuan
Speed: 40 ft., Climb 20 ft.
Abilities: Str +10, Dex +4, Con +8, Int +0, Wis +4, Cha +3
Skills: Climb 19 (+37), Intimidate 19 (+22), Jump 19 (+29), Notice 19 (+34), Search 19 (+27), Stealth 19 (+11)
Feats: Awesome Blow, Cleave, Double Strike, Power (x2), Power (x5)B, Skill Focus (notice)
Traits: Damage Reduction 4/virtue, Darkvision 60 ft., Immunity to Electricity and Poison, Powers (rank 19, Cha, save Difficulty 21, Corrupting Shadow, Heart Reading +22, Light Shaping +22, Scrying +22, Teleport +22, Wind Shaping +22, Wind Walk), Resistance to Acid 4, Cold 4, and Fire 4, Scent, Supernatural Resistance 24, True Seeing
Combat: Attack +16 (+16 base, +4 Dex, -4 size), Damage +14 (claws) or +13 (scything claws) or +16 plus poison (bite) or +14 (tail lash), Defense Dodge/Parry +16/- (+16 base, -4 size, +4 Dex), Initiative +4
Saving Throws: Toughness +24 (+8 Con, +10 natural, +6 size), Fortitude +18 (+10 base, +8 Con), Reflex +14 (+10 base, +4 Dex), Will +14 (+10 base, +4 Wis)


Paralyzing Gaze: Paralysis for 1 round, 30 feet, Fortitude DC 21 negates. Creatures with the vice subtype are immune to this effect. The save DC is Charisma-based.


Poison: Injury, Fortitude DC 27, initial and secondary damage 5 Strength. The save DC is Constitution-based.


Summon Demons: Once per day, a shemhazian can attempt to summon 2 vrocks, a hezrou, or a glabrezu with a 50% chance of success. This ability is the equivalent of a supernatural power.


True Seeing: Shemhazians continuously use Second Sight, as the power (rank 17, +20 check).


Skills: Shemhazians have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened. Their keen sight grants them a +8 racial bonus on Search and Notice checks.


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