Attic Whisperer

Type: 6th Level Undead
Size: Small
Speed: 20 ft.
Abilities: Str -1, Dex +4, Con -, Int +2, Wis +3, Cha +3
Skills: Bluff 9 (+12), Climb 9 (+8), Jump 9 (+8), Knowledge (Current Events) 9 (+11), Notice 9 (+12), Stealth 9 (+17)
Feats: Attack Focus (bite), Dodge Focus, Improved Initiative
Traits: Aura of Sobs, Darkvision 60 ft., Powers (rank 9, Cha, save Difficulty 16, Illusion +12, Light Shaping +12, Mind Touch +12), Steal Breath, Steal Voice, Undead Traits
Combat: Attack +8 (+3 base, +1 size, +4 Dex) (+9 with bite), Damage +0 plus steal breath (bite) or - plus steal voice (touch), Defense Dodge/Parry +9/- (+3 base, +4 Dex, +1 size), Initiative +8
Saving Throws: Toughness +3 (+3 undead, +1 natural, -1 size), Fortitude +2 (+2 base), Reflex +6 (+2 base, +4 Dex), Will +8 (+5 base, +3 Wis)


Aura of Sobs: All the voices an attic whisperer steals linger around it in an invisible but audible aura of unnerving—often child-like—whimpers, limericks, songs, and sobs. This aura surrounds an attic whisper in a 10-foot radius. Any sentient living creature that enters this area loses the benefits of the Inspire feat and takes a -1 penalty on all attack rolls, damage, and Will saving throws. An attic whisperer can suppress or reactive its aura as a free action.


Steal Breath: A creature damaged by an attic whisperer’s bite attack must make a DC 16 Will save or become fatigued for 1 hour. A fatigued creature affected by this attack becomes exhausted for 1 hour, while an exhausted creature falls unconscious for 1 hour. This sleep is magically induced, and a sleeper can only be roused by a targeted Dispel power (check DC 26), Bless, or the attic whisperer’s destruction. The save DC is Charisma-based.


Steal Voice: Any creature hit by this touch attack must make a DC 16 Will save or lose its ability to speak for 1 hour. During that time, the creature cannot talk or use any other skill or ability that requires speech. This ability has no effect on creatures incapable of speech. The save DC is Charisma-based.
Once an attic whisperer has stolen a creature’s voice it can perfectly mimic that voice (or any other it has previously stolen) at any time, even after its victim’s voice has returned. While mimicking a voice, the attic whisper can speak in any language the voice’s owner knew, regardless of its prior knowledge of the language. Those familiar with an individual’s voice can make a Sense Motive check opposed by the attic whisperer’s Bluff check to realize a mimicked voice is inauthentic.


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